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MyyHashstash - (Jun 2015 - Nov 2016)

Worked with MyyHashstash - (formerly Hashstash) (On Site - Delhi)

Built Ludo Live


  • Helped designers with design requirements

  • Prototyped variations of board types

    • 2 Player variation
    • 4 Player variation
  • Added multiplayer features

    • Initially added Google Play Multiplayer APIs
    • Integrated Octro's in-house multiplayer APIs, with the help of their backend team
  • Created card and character systems

  • Added the OLD Asset bundle system to dynamically deliver cards on demand

  • Added currency system

  • Continuous optimization and enhancement of various features

  • Built a few Html5 games in GameMaker for WWF

  • Helped in recruitment of new developers


Tech used

  • Unity Engine
  • Android and iOS
  • Play store and App Store
  • Google Play Services
  • C#
  • Bitbucket
  • Visual Studio Code