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Mithya Games - (Jan 2024 - Present)

Building Gol Turn


  • Making it in Unity Engine
  • Writing backend in Golang
  • Storing game and user data in Dynamodb
  • Running game servers on AWS lambda
  • Using secure REST and Socket APIs
  • Web3
    • Built, tested, optimized and deployed smart contract on hardhat, spolia, amoy test nets
    • Built a bridge server in golang to create a web3 wallet and iteract with smart contract
    • Query transactions and listen to smart contract events
    • Built APIs for unity game to provide access to web3
    • Built contests for players to join and win prizes in ETH and MATIC
  • Built pipelines using Unity Cloud
    • Built android app (apk) and used shell script (post build process) to deploy it to play store
    • Built iOS app (ipa) and used shell script (post build process) to deploy it to app store
  • Backend pipelines using Make files
    • built and deployed to development and production lambdas
    • create and deploy new lambda functions and APIs (if required)

Tech used

  • Unity Engine
  • Android and iOS
  • AWS - Lambda, API gateway, Dynamodb
  • Docker - for local lambda and dynamodb
  • C#, Golang, Shell, Markdown, Make files
  • Solidity, Hardhat, go-ethereum
  • Java and swift (for native platform support)
  • Source Tree, Git hub, Git hub actions
  • Unity cloud
  • VS Code
  • Terminal